Passionate 3D Artist that seeks to create high quality, polished art while collaborating with an amazing team. In my 10 years in the industry I've been recognized for my high standard of work as well as my positive attitude and desire to continue learning.
Working on the Character Art team on World of Warcraft.
-I've help create a vast array of high quality assets that continue to push our style.
-Lead initiatives on the team to help improve tools and make our job more efficient.
-Documented tools and helped train team on how to use them
Worked as Lead Artist on several projects, and overall worked on various mobile game projects.
-Lead the art direction on two, unfinished products and retained a consistent look between the team.
-Learned how to be versatile and helpful to my team by venturing outside my role into other disciplines such as UI, tech art, and video editing.
-Successfully launched a handful of apps to the iOS and Android stores.